{
    "url": "https://chloe.cnr.it/s/DHeLO/item/13118",
    "o:resource_class": "bibo:AcademicArticle",
    "dcterms:creator": [
        "Pescarin, Sofia",
        "Fanini, Bruno",
        "Ferdani, Daniele",
        "Mifsud, Keith",
        "Hamilton, Andrew"
    ],
    "dcterms:date": [
        "2020"
    ],
    "dcterms:language": [
        "eng"
    ],
    "dcterms:isPartOf": [
        "Journal on Computing and Cultural Heritage"
    ],
    "bibo:doi": [
        "https://doi.org/10.1145/3424952"
    ],
    "bibo:issn": [
        "1556-4673"
    ],
    "bibo:issue": [
        "4"
    ],
    "bibo:pages": [
        "1–23"
    ],
    "bibo:shortTitle": [
        "Optimising Environmental Educational Narrative Videogames"
    ],
    "bibo:uri": [
        "https://doi.org/10.1145/3424952"
    ],
    "bibo:volume": [
        "13"
    ],
    "foaf:homepage": [
        "https://www.zotero.org/groups/5293298/bidiar/items/3QXEZ67W/item-list"
    ]
},
