V-Ray’s award-winning 3D rendering software helps artists, architects, and designers visualize anything imaginable. Trusted by 92 of the top 100 number architecture firms, V-Ray is built to handle your toughest architectural models and biggest projects.
Unreal Engine
Logo of Unreal Engine with a new typeface
Screenshot of Unreal Engine 4.20
Original author(s) Tim Sweeney
Developer(s) Epic Games
Stable release
5.5
Written in C++
Operating system Windows, Linux, macOS
License Source-available commercial software with royalty model for commercial use[1]
Website unrealengine.com
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobiles, console, and virtual reality platforms.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development.
Rhino consente di creare, modificare, analizzare, documentare, renderizzare, animare e tradurre curve NURBS, superfici, solidi , geometria di suddivisione SubD, nuvole di punti e mesh poligonali. Non ci sono limiti di complessità, grado o dimensioni, oltre a quelli del vostro hardware.
The open source system for processing and editing 3D triangular meshes.
It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. It offers features for processing raw data produced by 3D digitization tools/devices and for preparing models for 3D printing.
Maxon ZBrush is an Academy Award-winning and industry-leading tool for digital sculpting, modeling and painting. Its customizable tools and features, including more than 200 proprietary brushes, allow you to work with polygons the same way you would with actual clay. And now with ZBrush for iPad, you can sculpt, paint, and bring your creations to life in real time anywhere with Apple's touch-based capabilities.
EMtools is an add-on for Blender, coded in Python, that creates a connection between the Extended Matrix (a .graphml file) and the 3D environment of Blender (a proxy files).
With EMtools users can import, manage, visualize, modify, represent and export all the information (geometries, data and paradata) concerning micro and macro scale contexts, single objects or collection of objects.
CloudCompare is a 3D point cloud (and triangular mesh) processing software. It has been originally designed to perform comparison between two dense 3D points clouds (such as the ones acquired with a laser scanner) or between a point cloud and a triangular mesh. It relies on a specific octree structure dedicated to this task. Afterwards, it has been extended to a more generic point cloud processing software, including many advanced algorithms (registration, resampling, color/normal/scalar fields handling, statistics computation, sensor management, interactive or automatic segmentation, display enhancement, etc.).
Cinema 4D (anche abbreviato C4D) è un software per la modellazione 3D, l'animazione, ed il rendering, prodotto dalla software house MAXON Computer GmbH che ha sede a Friedrichsdorf in Germania. Il programma supporta tecniche di modellazione procedurale, poligonale e solida, la creazione e l'applicazione di texture, la gestione dell'illuminazione, l'animazione e il rendering delle scene.
Autodesk® Revit® allows architectects, engineers, and construction professionals to: 1) Model shapes, structures, and systems in 3D with parametric accuracy, precision, and ease; 2) Streamline project management with instant revisions to plans, elevations, schedules, sections, and sheets; 3) Unite multidisciplinary project teams for higher efficiency, collaboration, and impact in the office or on the jobsite.
Autodesk Mudbox software is a digital 3D sculpting and painting tool for creating detailed characters and environments with beautiful textures.
Bring 3D designs to life with intuitive sculpting tools.
Add final touches to models with flexible texture painting capabilities.
Work faster with an easy-to-use layer-based workflow.
Autodesk Maya is professional 3D software for creating realistic characters and blockbuster-worthy effects.
Bring believable characters to life with engaging animation tools.
Shape 3D objects and scenes with intuitive modeling tools.
Create realistic effects—from explosions to cloth simulation.
Autodesk 3ds Max professional 3D modeling, rendering, and animation software enables you to create expansive worlds and premium designs.
Breathe life into environments and landscapes with robust modeling tools.
Create finely detailed designs and props with intuitive texturing and shading tools.
Iterate and produce professional-grade renders with full artistic control.
3DHOP (3D Heritage Online Presenter) is an open-source framework for the creation of interactive Web presentations of high-resolution 3D models, oriented to the Cultural Heritage field. 3DHOP target audience ranges from the museum curators with some IT experience to the experienced Web designers who want to embed 3D contents in their creations, from students in the CH field to small companies developing web applications for museum and CH institutions.
3DHOP allows the creation of interactive visualization of 3D models directly inside a standard web page, just by adding some HTML and JavaScript components in the web page source code. The 3D scene and the user interaction can be easily configured using a simple "declarative programming" approach. By using a multi-resolution 3D model management 3DHOP is able to work with high-resolution 3D models (hundreds millions of triangles/points) with ease, also on low-bandwidth. 3DHOP does not need a specialized server, nor server-side computation: simply some space on a web server, and does work directly inside modern web browsers, no plug-ins or additional components are necessary.