{
    "o:id": 14822,
    "url": "https://chloe.cnr.it/s/BiDiAr/item/14822",
    "o:resource_template": "Book Section",
    "o:resource_class": "bibo:BookSection",
    "dcterms:title": [
        "Ein automatisches und virtuelles 3D-Puzzle von Khmer-Tempeln im Angkorstil"
    ],
    "dcterms:creator": [
        "Schäfer, Anja",
        "Leitte, Helke",
        "Bock, Hans Georg"
    ],
    "dcterms:publisher": [
        "Edition Topoi"
    ],
    "dcterms:date": [
        "2016"
    ],
    "dcterms:isPartOf": [
        "3D-Anwendungen in der Archäologie: Computeranwendungen und quantitative Methoden in der Archäologie"
    ],
    "bibo:citedBy": [
        "13597"
    ],
    "bibo:pages": [
        "59-76"
    ],
    "foaf:homepage": [
        "https://www.zotero.org/groups/5293298/bidiar/items/SQJTVQSG/item-list"
    ]
},
