id 10908 Url https://chloe.cnr.it/s/BiDiAr/item/10908 Resource template Academic Article Resource class bibo:AcademicArticle Title Un logiciel libre de Modelé Numérique de Terrain (MNT) Creator Rassat, Sylvain Date 2008 Language fra Rights https://creativecommons.org/licenses/by-nc-nd/4.0/deed.en CC BY-NC-ND 4.0 Abstract The author describes a free software, originated in the same sphere as videogames programming, able to work under OpenGL and SDL. Its architecture is based on Delaunay triangulation algorithms and is aimed at rapidly creating 3D realistic Digital Terrain Models. The purpose of this free license software is to give archaeologists a simple tool to overcome complex traditional topographic design software. It allows direct data transfer from acquisition tools to servers for an immediate online elaboration (consultation, updating, changes, etc.). The optimal final result could be the combined use of this free software for topographic calculus. Is Part Of https://chloe.cnr.it/s/BiDiAr/item/2002 Pages 231–237 Uri http://www.archcalc.cnr.it/journal/id.php?id=491 Volume 19 Homepage https://www.zotero.org/groups/5293298/bidiar/items/668EXCVK/item-list --